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Building Cross-Platform Applications with a Universal Component Libraryby@lucasmcgartland
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Building Cross-Platform Applications with a Universal Component Library

by Lucas McGartland7mNovember 30th, 2017
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<span>I</span>magine this: You’re an engineer at a small startup. You’re in charge of both designing and developing the front-end user interface for your product. <em>And your product relies on being available to everyone on every device as part of its value prop. </em><strong>How are you supposed to build a platform with so many targets?</strong>

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