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#Sketch #Plugins #Presentations #Collaboration
“Present your UX/UI Designs lightning fast on client's devices without leaving Sketch.📲”
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#Motion #BestPractices #UIDesign #UX
Real-world examples of motion design to create successful products from the teams.
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#Sketch #Updates #Collaboration #Tools
Here’s what’s next for Teams, as well as a sneak preview of a new feature coming to Sketch on the Mac.
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#Sketch #Tutorials #Collaboration #Videos
Find out more about Sketch for Teams and how to get started, including creating a team, inviting members, sharing Cloud Documents and more. Start working bet...
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#Sketch #Releases #Tools
Some great new features added in Sketch 56! Being able to edit overrides on the canvas (without having to edit them in the property panel is a huge time saver!). If you are working as a team check out Sketch Cloud, now with versioning!
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#UX #UIDesign #BestProactices
Evolve your design too quickly and you’ll leave your users behind. Design too slowly and your users will do the same to you. It’s crucial to keep design practices aligned with the way users really interact with digital products and interfaces. To help, Huge’s UX and research teams are collaborating to test conventional and emerging design and usability standards.
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#Prototyping #AI #UX
Prototyping AI experiences Thank you for attending the presentation and AI workshop!
Slides:
References:
About Chris Butler
I help teams understand the real business problems they should solve with AI-centered solutions. The teams we work with are generally asked to “do something interesting” with the data they have. We help them avoid local maxima through happenstance correlations and focus on solving huge business problems. My background includes over 18 years of product and business development experience at companies like Microsoft, KAYAK, and Waze. At Philosophie, I have created techniques like Empathy Mapping for the Machine and Confusion Mapping to create cross-team alignment while building AI products. If you want to learn more or get in touch via email, LinkedIn, or visit http://philosophie.is/human-centered-ai.
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#Figma #UIDesign #Prototyping #Collaboration
Desktop-based design can come with a hefty price. Teams spend their days managing a Frankenstein workflow: Which prototype has stakeholder comments? Is the style guide up to date? Are we all working…
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#InVision #Resources #Enterprise
The Design Genome Project explores the DNA of the world's best product design teams—including Netflix, Slack, Shopify, Capital One, and more.
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#Sketch #Github #VersionControl #DPLs #Teams
You have a pattern library, a design system, or library of symbols in Sketch. You have a team across multiple locations with multiple design files, how do you keep those designs consistent…
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#DesignSystems #DPLs #Teams
Every company — big and small — is building or planning on building a design system for its SaaS offerings. It makes sense. Having a design system in place is an important step for scaling your…
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#Sketch #Plugins #Tools #Collaboration #Productivity #Teams
A Sketch plugin manager that let's you sync your Sketch plugins across machines and teams.
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#Figma #Prototyping
Design involves far more than just the designer these days. Engineers, marketers, project managers, and other stakeholders collaborate until the best product emerges. To do this efficiently, teams…
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#Sketch #Productivity #Collaboration #Versioning #Teams
A version control and collaboration tool for Sketch
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#Collaboration #Productivity #Tools
Tools & processes that’ll help power your team’s virtual collaboration and happiness, recommended by your friends at Hanno.
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#Abstract #Sketch #Collaboration #VersionControl #Tools #Paid
Abstract is a platform for modern design teams using Sketch to work together.
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#Sketch #Prototyping #Workshop #NYC
Hello everyone and happy new year!
I am very excited for what the new year will bring us! So much happened in 2017 in the UX/UI Design and Prototyping space! Here are some of the things you should check out in case you missed them. A big one for me was the evolution of symbols in Sketch and design systems as well as collaboration among team members, and easier handoffs and if you work with React, lots of exciting things there too. The last 6 months of 2017 I was pretty busy with a job out of town so I could not organize as many events but I am planning to start the year strong and we'll have events in NYC around: – " Why it's good to prototype early and often" an event on the (crowded) prototyping space and . Good if you are new to the group/space. This an updated presentation I based on – Timeline by Anima App (just released!) – Fuse Tool's improved UI– Framer Studio– InVision Studio – Figma 2.0
Other big announcement was AdobeXD for Windows
Tons of products now have "Studio" in their name as they all rush to become the all-in-one tool to designers. 🚀 Sketch Workshops in January: – Basic if you are starting now – Advanced if you want to learn more advanced workflows or techniques. Depending on availability, I organize custom workshop for teams. What would you like to learn or improve in 2018?
Ciao, Francesco
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#Sketch #Workshop #NYC #Advanced
Hello everyone and happy new year!
I am very excited for what the new year will bring us! So much happened in 2017 in the UX/UI Design and Prototyping space! A big one for me was the evolution of symbols in Sketch and design systems as well as collaboration among team members (❤️ Abstract!), and easier handoffs and if you work with React, lots of exciting things there too. I'll be running a few Sketch Workshops in January: – Basic if you are starting now – Advanced if you want to learn more advanced workflows or techniques. Depending on availability, I organize custom workshop for teams. What would you like to learn or improve in 2018?
Ciao, Francesco
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#Sketch #Workshop #NYC #Advanced
Custom Sketch Training for Teams This Sketch app workshop is customizable for any team or group either new to Sketch or that is ready to master it and take collaboration workflows to the next level and be more productive.
Agenda example (approximately 5-6hrs over 1 or 2 days): – Sketch’s UI: What's obvious and what's a little more hidden, navigating folder structures and artboards – Styles: Text and Shapes (import/export to share with others) – Symbols Overview: How to create them and when to use them. – Symbols: Resizing and overriding. – Manage and leverage plugins for an efficient workflow (Runner, Rename it, Anima Autolayout and more) – Anima's AutoLayout: building responsive layouts, grids, tables and more. – Naming conventions and exporting Zeplin (including exporting to SVG) – Libraries: Using Symbols from shared libraries and UI kits.– Advanced Symbols: How to create nested symbols for building Design Pattern Libraries (DPL) using Atomic Design principles – Practical tips for DPLs (lessons learned) – Managing projects and symbol libraries with Abstract
Please note: – Attendees should bring their laptop to follow along and pre-install Sketch 48 or higher. – Each workshop is tailored to needs and pace of each group. – Payment is due at the time of booking. You can reschedule anytime up to a week prior the event.
Costs: Cost varies based on number of attendees, location, travel time and overall team commitment.
Want to request availability or have questions?
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Pendo helps product teams understand and guide users to create product experiences that customers love.
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#UX #UIDesign
At this point, you probably think your designs are ready to see the light of day. But even in this agile, continual release world, you still need checks and balances to make sure the work is high…
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#DesignSystems #Components #DesignTokens
Scaling a design across all form factors and platforms has become the new challenge in the software industry. From watch to phone to tablet to desktop, teams must also consider iOS, Android, Win8 and HTML5 implementations. Opinions on native vs. HTML5 aside, most companies use a mix of both to balance the best user experience with time to market and reusability cross-platform.
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#DesignSystems #Libraries #InVision #Sketch #Collaboration
InVision DSM makes it possible for every product team to create and maintain a design system at scale—allowing teams to maintain a consistent user experience across every digital interface.
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#Collaboration #Productivity #KnowledgeBase
Get your team on the same page. Slite is the collaborative note taking app built for teams: write and share your team's knowledge, meeting notes, and more.
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#Figma #UIDesign #Libraries #Collaboration
We’re excited to announce Team Library 1.0, which empowers teams to create, use and maintain design systems. We introduced the beta version in February, and since then we’ve talked to hundreds of…
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