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Francesco Bertocci

Sr. Product/UX/UI Designer

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Francesco Bertocci

Sr. Product/UX/UI...


Introducing Quill 2.0 | Oculus Rift Platform - YouTube

#VR #Tools #Oculus

Quill (VR painting and animation tool) gets a major update with a new animation timeline!









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Francesco Bertocci

Sr. Product/UX/UI...


Experiments with Google

#Google

Since 2009, coders have created thousands of amazing experiments using Chrome, Android, AI, WebVR, AR and more. We're showcasing projects here, along with helpful tools and resources, to inspire others to create new experiments.









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Francesco Bertocci

Sr. Product/UX/UI...


Prototyping AI experiences with Chris Butler

#Prototyping #AI #UX

Prototyping AI experiences


Thank you for attending the presentation and AI workshop!

First, could you do me a favor?
I would love to get feedback on the tutorial. It only takes a minute and it helps me continue to improve: https://www.surveymonkey.com/r/GV9XJ9L

Slides:

References:


About Chris Butler

I help teams understand the real business problems they should solve with AI-centered solutions. The teams we work with are generally asked to “do something interesting” with the data they have. We help them avoid local maxima through happenstance correlations and focus on solving huge business problems. My background includes over 18 years of product and business development experience at companies like Microsoft, KAYAK, and Waze. At Philosophie, I have created techniques like Empathy Mapping for the Machine and Confusion Mapping to create cross-team alignment while building AI products. If you want to learn more or get in touch via email, LinkedIn, or visit http://philosophie.is/human-centered-ai.









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Francesco Bertocci

Sr. Product/UX/UI...


Introducing Moment: The Easiest Way to Prototype in VR/AR - YouTube

#Prototyping #Tools #AR #VR

Moment: The Easiest Way to Prototype in VR/AR Follow Moment on: twitter.com/momentxr facebook.com/momentxr instagram.com/moment_xr www.momentxr.com Music: ht...









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Francesco Bertocci

Sr. Product/UX/UI...


TheParallaxView ∙ Illusion of depth by 3D head tracking on iPhone X

#VR #Apps #Mobile







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Francesco Bertocci

Sr. Product/UX/UI...


Facebook will now let you hang out with your interest group in VR

#VR #Collaboration #Facebook

While Facebook is eager to get more people using its social virtual reality initiative Spaces, it has until now limited the people users could connect with to their friends or family members on Facebook. But even as Facebook has been making moves recently to make the experience of its core service more familiar to users–by doing … Continue reading “Facebook will now let you hang out with your interest group in VR”









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Francesco Bertocci

Sr. Product/UX/UI...


Zaha Hadid at Serpentine Galleries

#Arts #Architecture #VR #Google #Women

Explore the visionary architect’s early paintings and drawings in virtual reality in collaboration with Zaha Hadid Virtual Reality Group









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Francesco Bertocci

Sr. Product/UX/UI...


VR/AR prototyping for everyone

#VR #AR #Framer #Prototyping

Hello again, guys! Today I want to speak to you about modern VR/AR prototyping. We will talk about Framer.js, A-Frame and AR.js particularly. This article is mostly for those, who are familiar with…









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Francesco Bertocci

Sr. Product/UX/UI...


PS VR Store Interaction by Ramotion - Dribbble PlusCheck

Transitions of the e-commerce layout for the online store. 😉 









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Francesco Bertocci

Sr. Product/UX/UI...


HackToStart: Stephanie Engle, Product Designer, Cruise

#Podcast #CareerAdvice #Startups

Stephanie Engle is a Product Designer at Cruise. Before joining the team there, Stephanie had a background in social products, starting her career off as an intern for the anonymous messaging app Secret, before joining Facebook to work on the Profile, and later joining the VR team. Stephanie recently joined Cruise as a Product Designer, helping to create and design solutions around the emerging self-driving cars industry. Stephanie joins us to share her story, how she got into design, how she created the opportunity to join the team at Facebook, what it was like tackling VR design challenges, how AR / VR and autonomous cars are a lot alike, what it’s like being part of the team at Cruise, and much more. 









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Francesco Bertocci

Sr. Product/UX/UI...


VR Prototyping with Marvel - Marvel Blog

#Marvel #VR #Prototyping #Sketch







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Francesco Bertocci

Sr. Product/UX/UI...


VR & AR - Taking a customer-centric approach to new technology w/ Ben Running

#AR #VR #Event

VR & AR - Taking a customer-centric approach to new technology

VR & AR is already upon us and it’s only going to get crazier from here. Let’s take a look at the current landscape, hardware, software, and discuss how designers can approach a new and rapidly evolving technology.












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